• Reel 2010

    This is a compilation of some of the Maya tools I have created and was able to show. 3dsMax reel still to come.

    If you want more details, check out the videos section.

  • MI Exposure Control Node

    Language: C++ Maya API Node

    Summary: This node is a PolyModify Node that works on the vertex colors of a mesh, it enables the user to adjust exposure on a baked mesh.